Game Calendar: 3-17 to 3-24
After recovering from the fight with the golems at the teleportation circle, the group heads out. The wastes are barren with little vegetation, just scattered trees and brown grass. When casting magical spells, there appears to be a chance that a strange effect occurs (potted plant, lightning, teleportation, aging, levitation…). Small earthquakes accompany the group as the party travels in the foothills. After camping for the night, two stone golems attack the party again.
Taken unaware and unprepared, the party scrambles to recover. Dolan is attacked immediately, changes into a bear, and is immediately knocked back to human form where he casts Moonbeam. Ophelia is caught without her armor, but is able to boost the abilities of her allies with a Bless spell and Lay on Hands to heal Dolan when his knocked unconscious. Theren rages and after an ineffective swing with his sword, Julien summons a magical great sword for him to use while Julien attacks from afar with Eldritch blasts. Sumira is able to scramble to high ground on a boulder where she rains down fire from her bow. The golems are eventually dispatched, easier than before, and the party levels up.
It is possible that the golems are the same ones as before – they have similar faces, but it is uncertain. Their magic seems to shift from boulder to boulder, potentially following the party without being detected. To avoid the golems, the group makes its way to the plains to attempt to travel more freely. However, a large earthquake occurs and a chasm opens directly underneath the party. Three of the horses fall into the chasm: Simmerone, Acorn, and Wildflame. They all die instantly on impact. Julien and Ophelia also fall into the 90 foot chasm, but are assisted in escaping by rope and Julien’s Fly spell.